Entertainment News International took some time to talk with Matt Marsala from Electronic Arts about the upcoming G.I. Joe: The Rise of COBRA video game coming this summer. There’s not a whole lot of new information, but a few tidbits are sprinkled in here and there in regards to vehicles appearing in the game, and some confirmation of things we heard in the latest Nintendo Power.
The latest issue of Nintendo Power apparently contains a nice article on the upcoming Rise of COBRA video game being released this summer by Electronic Arts. It covers both the Wii and DS versions of the game. While there doesn’t appear to be many differences between the Wii version and the X-Box 360 or Playstation 3 ones, there are sizeable differences between the DS version and all others.
To check out some new screenshots and some info about the Nintendo based systems, grab the May issue of Nintendo Power on newstands. A small preview of the article can be seen below, with thanks to Shin Densetsu and Snake Eyes-Joe Ninja of HissTank.com.
Gamestop posts the following information about the game:
- More than the movie – All-new storyline developed exclusively for the game that leverages key moments from the film.
- Live G.I. JOE® – Experience the greatest moments from the blockbuster film, comics, cartoons and toys!
- Pick your G.I. JOE® team – Choose from 12 of your favorite G.I. JOE® characters, each with unique weapons and abilities.
- Co-op team play – Two-player single-screen co-op play lets you and a friend pick your elite G.I. JOE® team and call in support from other G.I. JOE® characters.
- Pedal to the metal – Jump into, steal or hijack powerful G.I. JOE® or COBRA vehicles and open fire!
- Venomous COBRAS – Battle COBRA’S deadliest bosses as you snake your way through enemy territory.
Thanks to SNAKE EYES and Shin Densetsu of HissTank.com for the info!
Video game site WorthPlaying.com has posted a trio of new screen shots from the upcoming G.I. Joe: The Rise of COBRA video game by Electronic Arts. There’s no new information and nothing revolutionary in these new screens, but a new look at the game is always cool with me.
EDIT – Apparently these screen shots have been released to most major video game sites out there, WorthPlaying is just the first one I spotted them at…
Video game website TrueGameHeadz.com had a chance to speak with Jason Enos, a Senior Product Manager from Electronic Arts, and took the opportunity to tape the interview, and it’s now being hosted on YouTube. Check it out below, some interesting info, though no major revalations:
Thanks to Fierce Krypton of HissTank.com for the info!
Hot on the heels of the GamePro Rise of COBRA preview, IGN.com has chimed in with their own preview for the upcoming video game coming out this summer. Just like GamePro, IGN provides some great new screenshots. In the screenshots below we see what looks to be Gung Ho has a playable character! Not only that, but we see a picture of Duke and Gung Ho battling against one of COBRA’s ominous new SNAKE armor robots, just a small example of the very cool homages we’re going to see in the game.
The write up also mentions that the four COBRA “bosses” in the game will be unlockable characters as well. The confirm for certain that Storm Shadow is one of them, and hypothesize that Destro, COBRA Commander, and the Baroness will be the other three. They also reveal that G.I. Joe helicopter pilot Wild Bill has a cameo.
To read the full article click here, and be sure to check out the gallery of images below.
To coincide with this month’s release of GamePro, featuring heavy coverage on the G.I. Joe property, and specifically the upcoming Rise of COBRA video game, GamePro.com has posted a G.I. Joe Preview online as well. Check out the article here.
Within the article there are some healthy tidbits of information…take the following quote for example:
“Playing in tight corridors and tunnels is great for characters like Scarlett,” according to lead designer Dax Berg, “while outdoor attacks from Flight Pods are best suited to guys like Flash.”
There’s been no mention of Flash as of yet, so this is a nice indication of another character choice available in the game. Like much of the other coverage of the video game across the web, this article focuses on the fact that the gameplay is set up to be a quick, action-based, arcade type game with power ups, easy to use controls and lots of flash. Another key quote:
“You’ll spend those Battlepoints to unlock new playable characters, over 12 in all, including Cobra villains who possess signature weapons and combat abilities. You’ll also buy classic Joe memorabilia, too, including 75 unique file cards (those vintage cardboard character bios you punched off the back of the action figures), more than 30 enemy memos and intel reports, and even a video archive of the classic 80s cartoon public service announcements. Not a bad haul for 80s pop culture addicts, and more may be on the way in the form of downloadable content — the studio is still “evaluating its options” regarding DLC, but themes and pics are likely at a minimum.”
G.I. Joe heroes? COBRA villains? Quick, arcade-like gameplay for multiple players? Sounds like fun. In talking with the folks at Toy Fair, too, I get the impression that they are working hard to integrate plenty of vintage homages, too, so I think there will be plenty to enjoy. Not a deep, story-driven game, but probably a nice quick “pick up and play” for G.I. Joe fans. Considering it’s the first G.I. Joe video game we’ve gotten in…oh…over fifteen years, I guess I’ll take what I can get.
Check the gallery below for a full bevy of screenshots as well, some of which have not yet been revealed.
Also posted on GamePro was the G.I. Joe Theater of War preview, which is mostly focused on the film.