Just recently DeNA announced their joint collaboration with Hasbro to produce the upcoming mobile game G.I. Joe: Battleground. I revealed yesterday that Robert Atkins would be providing artwork for this upcoming game, and now Kotaku had a chance to speak with David Phan, a producer of the upcoming game.
This interview reveals for sure that G.I. Joe: Battleground is a Trading Card based combat/strategy game, and even directs us to a game with a similar engine, Blood Brothers, also by DeNA.
According to Phan, the ultimate goal of DeNA is to get collectible cards representing every character (or toy) released in the original line, and heck, the article even name drops Hit & Run. You won’t get a frown out of me on that one. Check out the article on Kotaku.com.
I love it when I get surprises like this in my mailbox!
DeNA is a mobile game developer that has been working with Hasbro already on a really fun mobile game Transformers: Legends (that I’ve been playing pretty steadily for the past month or so) and has now announced that they are extending their agreement to include Dungeons and Dragons as well as G.I. Joe! The game will be called G.I. JOE: BATTLEGROUND players will assemble a team of G.I. Joe or Cobra units to battle against each other.
Transformers: Legends is actually a mobile card-based battle game, and it certainly looks as if that’s the framework G.I. Joe will take as well. I’m sure initial reaction to a card battle game might be mixed, but speaking as someone who has become nearly obsessed with Transformers: Legends, I think Joe fans will love this. Check out some excellent images passed along by DeNA Public Relations, and please click the “Read the Rest of the Story” link below to see the full press release. Also announced is that if you pre-register at their site GIJoeBattleGround.com you will get a free in-game “Storm Shadow” character. DO IT.