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	<title>Generals Joes - A blog about the importance (or unimportance) of little plastic men &#187; Toy Fair &#8211; G.I. Joe</title>
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		<title>Sideshow Toys announces new 12&#8243; G.I. Joe Items</title>
		<link>http://generalsjoes.com/2009/02/18/sideshow-toys-announces-new-12-gi-joe-items/</link>
		<comments>http://generalsjoes.com/2009/02/18/sideshow-toys-announces-new-12-gi-joe-items/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 17:25:05 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
				<category><![CDATA[12" Scale]]></category>
		<category><![CDATA[G.I. Joe]]></category>
		<category><![CDATA[G.I. Joe Toys]]></category>
		<category><![CDATA[Sideshow]]></category>
		<category><![CDATA[Toy Fair - G.I. Joe]]></category>
		<category><![CDATA[Toy Fair 2009]]></category>
		<category><![CDATA[cobra commander]]></category>
		<category><![CDATA[toy fair]]></category>

		<guid isPermaLink="false">http://generalsjoes.com/?p=1398</guid>
		<description><![CDATA[Sideshow Collectibles celebrates the last day of Toy Fair 2009 with an announcement of an upcoming 12&#8243; Storm Shadow and more &#8220;specialized&#8221; COBRA Troopers.  The story has been posted on Sideshowtoy.com and the photo has been mirrored below.  A big thanks to meeko on HissTank.com for the news. It should be noted in the photo [...]]]></description>
			<content:encoded><![CDATA[<p>Sideshow Collectibles celebrates the last day of Toy Fair 2009 with an announcement of an upcoming 12&#8243; Storm Shadow and more &#8220;specialized&#8221; COBRA Troopers.  The story has been posted on <a href="http://www.sideshowtoy.com/?p=6329">Sideshowtoy.com</a> and the photo has been mirrored below.  A big thanks to meeko on <a href="http://www.hisstank.com/forum/g-i-joe-news-rumors/32834-new-sideshow-cobra-figures.html">HissTank.com</a> for the news.</p>
<p>It should be noted in the photo below as well that there appears to be a different COBRA Trooper, one with tan webgear and a red facemask.  It would appear that this version might be the Sideshow Exclusive version of their Trooper that has yet to be revealed.</p>
<p><a href="http://generalsjoes.com/wp-content/uploads/2009/02/021809gijoe.jpg"><img class="aligncenter size-thumbnail wp-image-1399" title="021809gijoe" src="http://generalsjoes.com/wp-content/uploads/2009/02/021809gijoe-150x150.jpg" alt="021809gijoe" width="150" height="150" /></a></p>
<p><a href="http://generalsjoes.com/wp-content/uploads/2009/02/021809sshadow_03.jpg"><a href="http://generalsjoes.com/wp-content/uploads/2009/02/021809sshadow_031.jpg"><img class="aligncenter size-thumbnail wp-image-1405" title="021809sshadow_031" src="http://generalsjoes.com/wp-content/uploads/2009/02/021809sshadow_031-150x150.jpg" alt="021809sshadow_031" width="150" height="150" /></a><br />
</a></p>
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		<title>E! Online Video of The Pit, Night Raven, and Devastator</title>
		<link>http://generalsjoes.com/2009/02/18/e-online-video-of-the-pit-night-raven-and-devastator/</link>
		<comments>http://generalsjoes.com/2009/02/18/e-online-video-of-the-pit-night-raven-and-devastator/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 16:28:51 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
				<category><![CDATA[G.I. Joe]]></category>
		<category><![CDATA[G.I. Joe Toys]]></category>
		<category><![CDATA[G.I. Joe: The Movie]]></category>
		<category><![CDATA[Toy Fair - G.I. Joe]]></category>
		<category><![CDATA[Toy Fair - Transformers]]></category>
		<category><![CDATA[Toy Fair 2009]]></category>
		<category><![CDATA[Transformers]]></category>
		<category><![CDATA[gi joe]]></category>
		<category><![CDATA[night raven]]></category>
		<category><![CDATA[revenge of the fallen]]></category>
		<category><![CDATA[the pit]]></category>
		<category><![CDATA[toy fair]]></category>

		<guid isPermaLink="false">http://generalsjoes.com/?p=1394</guid>
		<description><![CDATA[Big thanks to The Terror Drome for pointing out the following video from E! Online, which showcases a few Transformers and G.I. Joe toys, including the Night Raven and The Pit:]]></description>
			<content:encoded><![CDATA[<p>Big thanks to <a href="http://www.theterrordrome.com/2009/02/e-online-video-of-gi-joe-transformers-at-toy-fair-2009/">The Terror Drome</a> for pointing out the following video from E! Online, which showcases a few Transformers and G.I. Joe toys, including the Night Raven and The Pit:<br />
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]]></content:encoded>
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		<title>Toy Fair 2009 &#8211; G.I. Joe going forward</title>
		<link>http://generalsjoes.com/2009/02/16/toy-fair-2009-gi-joe-going-forward/</link>
		<comments>http://generalsjoes.com/2009/02/16/toy-fair-2009-gi-joe-going-forward/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 16:55:40 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
				<category><![CDATA[G.I. Joe]]></category>
		<category><![CDATA[G.I. Joe 25th Anniversary]]></category>
		<category><![CDATA[G.I. Joe: The Movie]]></category>
		<category><![CDATA[Toy Fair - G.I. Joe]]></category>
		<category><![CDATA[Toy Fair 2009]]></category>

		<guid isPermaLink="false">http://generalsjoes.com/?p=1365</guid>
		<description><![CDATA[The last few days have been a whirlwind, and I&#8217;ve been trying to get up as much coverage and pictures as possible, and I&#8217;m still digging through notebooks for information as its needed.  Keep in mind when viewing the scores of Rise of COBRA product that this is  Hasbro&#8217;s main focus for 2009, and it [...]]]></description>
			<content:encoded><![CDATA[<p>The last few days have been a whirlwind, and I&#8217;ve been trying to get up as much coverage and pictures as possible, and I&#8217;m still digging through notebooks for information as its needed.  Keep in mind when viewing the scores of Rise of COBRA product that this is  Hasbro&#8217;s main focus for 2009, and it should be.  With a 170 million dollar budget, this is a very critical point in the G.I. Joe brand, and this could either skyrocket it into the public conscious or it could negatively impact the brand for a long time.  Anyone who wants G.I. Joe as a whole to be successful should hope that the film does well, even if it&#8217;s not your cup of tea.  Heck, the film isn&#8217;t really my cup of tea, but I&#8217;m going to support it and I&#8217;ll be crossing my fingers that it makes a profit and maybe enough of a profit to give G.I. Joe the current &#8220;street cred&#8221; that Transformers now has.  I have a feeling it will be an uphill battle.</p>
<p><span id="more-1365"></span></p>
<p>Keep in mind also that items like the Attack on COBRA Island 7-Packs are a direct result of Hasbro&#8217;s interaction with the fans and a strong desire on their part to give us at least some of what we&#8217;re asking for.  I know it&#8217;s easy to write off Hasbro as having no fan loyalty, not caring what we want, etc&#8230;  but can that really be true?  The retailers are all moving on.  They&#8217;re prepping for the movie line and they want to move forward, and Hasbro has to move forward with them.  But instead of just writing off the items they promised us, they found us a way to get them.</p>
<p>The marketing folks who answer the Q &amp; A&#8217;s went out on a limb a few months ago.  They didn&#8217;t have to tell us about Mindbender, Recondo, Chuckles, or any of that.  But they did.  They valued collectors enough that they went ahead and made a commitment to us that they were going to give us characters that we wanted and figures that filled holes in our collection before moving on.  But things happen, and sometimes plans change.  Sometimes it&#8217;s the retailers, sometimes it&#8217;s the direction of the line, and sometimes it&#8217;s even the global economy, but whatever the reason, plans sometimes change, and plans DID change, and like it or not, the next phase of G.I. Joe is &#8220;Rise of COBRA&#8221;.  Hasbro could have easily moved on, shoved the Anniversary in the background and focused all attention on the remainder of 2009.</p>
<p>Instead, they honored their commitment.  Instead of devoting 100% of resources to 2009, they dug back into 1989, &#8217;88, &#8217;87, &#8217;86&#8230;all the way back to 1984 and pulled out some winners that they knew the fandom was clamoring for and the fandom would appreciate.  They know retailers won&#8217;t attach themselves to these retro figures, so they&#8217;re making them online exclusives.  They know costs prohibit single-carding these figures and selling them individually at a high price point, so they&#8217;re multi-packing them and getting them to us at a more affordible cost.  Let&#8217;s face it, single-carded figures these days are retailing for eight bucks.  The Hostile Environment 7-Packs were $25.  So instead of potentially coughing up well over a hundred bucks for these fourteen figures, we&#8217;ll be able to get them for more affordible prices&#8230;and let&#8217;s face it, they&#8217;re almost all characters we&#8217;ve been demanding anyway.</p>
<p>These photos weren&#8217;t very flattering&#8230;there&#8217;s a lot of gear missing, and the figures are somewhat roughed up, but the final releases will impress EVERYone.  Trust me when I say these guys will get the gear you want and every one of them will fill a necessarily hole in your vintage collection.  And they&#8217;re a very good way to &#8220;close the door&#8221; at least temporarilly, on the Anniversary line and the vintage homages, because let&#8217;s face it, in order to survive, G.I. Joe has to move forward, not be stuck in the past.</p>
<p>It&#8217;s time.  It&#8217;s time to move on, at least for a year.  It&#8217;s time to turn the page.  You never know, you might even like the next chapter better than you thought.</p>
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		<item>
		<title>Toy Fair 2009 &#8211; Additional licensed items and presence of G.I. Joe</title>
		<link>http://generalsjoes.com/2009/02/16/toy-fair-2009-additional-licensed-items-and-presence-of-gi-joe/</link>
		<comments>http://generalsjoes.com/2009/02/16/toy-fair-2009-additional-licensed-items-and-presence-of-gi-joe/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 12:41:06 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
				<category><![CDATA[G.I. Joe]]></category>
		<category><![CDATA[G.I. Joe: The Movie]]></category>
		<category><![CDATA[Toy Fair - G.I. Joe]]></category>
		<category><![CDATA[Toy Fair 2009]]></category>

		<guid isPermaLink="false">http://generalsjoes.com/?p=1363</guid>
		<description><![CDATA[So, even though I only stuck around for the Hasbro stuff, HissTank.com has been lingering around Toy Fair, and picked up on a few additional G.I. Joe related items of note. Movie and Classic Themed Bobbleheads High-Res Rise of COBRA posters]]></description>
			<content:encoded><![CDATA[<p>So, even though I only stuck around for the Hasbro stuff, HissTank.com has been lingering around Toy Fair, and picked up on a few additional G.I. Joe related items of note.</p>
<ul>
<li><a href="http://www.hisstank.com/gi-joe-news/gi-joe-movie-2/gi-joe-movie-and-classic-bobble-heads-revealed-8015/">Movie and Classic Themed Bobbleheads</a></li>
<li><a href="http://www.hisstank.com/gi-joe-news/gi-joe-movie-2/gijoe---rise-of-cobra-hi-res-poster-images-8017/">High-Res Rise of COBRA posters</a></li>
</ul>
]]></content:encoded>
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		<item>
		<title>Toy Fair 2009 &#8211; Tons of details about the Video Game</title>
		<link>http://generalsjoes.com/2009/02/15/toy-fair-2009-tons-of-details-about-the-video-game/</link>
		<comments>http://generalsjoes.com/2009/02/15/toy-fair-2009-tons-of-details-about-the-video-game/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 01:46:01 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
				<category><![CDATA[G.I. Joe]]></category>
		<category><![CDATA[G.I. Joe Video Game]]></category>
		<category><![CDATA[G.I. Joe: The Movie]]></category>
		<category><![CDATA[Toy Fair - G.I. Joe]]></category>
		<category><![CDATA[Toy Fair 2009]]></category>

		<guid isPermaLink="false">http://generalsjoes.com/?p=1361</guid>
		<description><![CDATA[Along with sneak peeks at all the upcoming toys for the G.I. Joe: Rise of COBRA movie, we also got a chance to take a look at the video game in production at Electronic Arts, and had some opportunity to talk to some of the folks working on the game.  In those conversations, and in [...]]]></description>
			<content:encoded><![CDATA[<p>Along with sneak peeks at all the upcoming toys for the G.I. Joe: Rise of COBRA movie, we also got a chance to take a look at the video game in production at Electronic Arts, and had some opportunity to talk to some of the folks working on the game.  In those conversations, and in viewing the gameplay we uncovered a wealth of details about the upcoming production.</p>
<p><span id="more-1361"></span></p>
<ul>
<li>Battle takes place in the 3rd person, though there will be alternate gameplay through certain levels.  In some cases in tight quarters, the camera will pull in very tight on the player almost enough to approximate a first-person shooter.</li>
<li>There are 12 playable characters (wit more potential unlockables), and of those 12, we saw Duke, Scarlett, Snake Eyes, and Heavy Duty.</li>
<li>They intend to pull elements from all G.I. Joe mythologies, including the movie, cartoon, toyline, and comic</li>
<li>Wanted the game to be &#8220;accessible&#8221;.  Base gameplay could be done using only the joystick and trigger, but obviously for more advanced techniques and power moves, you need more coordination.</li>
<li>The idea was to make it a &#8220;Contra&#8221; for the next gen systems.  Very arcade-like.</li>
<li>Each player has a weapon that fires, or a melee, and weapons/abilities vary based on what type of character you&#8217;re using.  If you have a &#8220;Commando&#8221; character you will be quick, but less powerful than if you have a &#8220;Heavy&#8221; character, who packs more punch, but is slower.</li>
<li>Different character &#8220;classes&#8221; also have the ability to access different bonus portions of the levels, so you may have to play through levels twice if you want to get all of the secrets unlocked.</li>
<li>Designed and conceived as a two-player Co-Op game, but even if the second player drops out, one player can control either character and hop back and forth between the two.</li>
<li>You can collect &#8220;battle points&#8221; throughout the game allowing you to unlock and open hidden bonus content by purchasing it with the battle points.</li>
<li>There are also 75 hidden &#8220;filecards&#8221; throughout the game.</li>
<li>There appear to be 5 &#8220;segments&#8221; with several different components to each, adding up to over twenty levels of game play in many different environments.</li>
<li>We should expect to see about a dozen different vehicles, some of them based strongly on familiar classics.  In fact during the gameplay, Snake Eyes and Heavy Duty went head-to-head with the &#8220;Serpent Power Armor&#8221; which bore a striking resemblance to the SNAKE armor.  It was obviously an homage to that design (only a bit larger, more bulky, and darker in color).</li>
<li>During vehicle combat, one person can drive while the other operates the weapons.</li>
<li>Lots of classic homages throughout the game and through unlockable content.</li>
<li>The game was strongly inspired by the old Konami arcade game, both in play style, and in functionality.  You can swap out characters almost at will (as if you put another quarter in to continue).</li>
<li>Other game play types involve an overhead view where you can call in a satellite strike using overhead targetting reticules.</li>
<li>There will very likely be unlockable COBRA characters who are playable.</li>
<li>Different characters we saw while playing the game (though they are not all playable characters) consisted of: Stalker, Helix, a Joe rookie, Dataframe, and Wild Bill, who performs an Air Strike upon request.  Stalker and Dataframe both just appeared on the comm, as well as Dial Tone, who appeared as a female as she does in the IDW comic book  series.</li>
<li>It is not ported to PC</li>
<li>It does not look like there will be any X-Box Live component, it was designed as co-op arcade-like game with two buddies sitting on the couch.</li>
</ul>
<p>Overall, it had a definite arcade style, the graphics were crisp and clean, and the action was pretty frenetic.  Animation worked fine and looked relatively fluid, the weapons upgrades were pretty arcade-like, and I actually really liked the looks of the updated SNAKE armor homage.  Environments were pretty generic, the character modelling was functional, though not impressive, and all in all, it looked like a fine sit-down-and kill 2 hours arcade game.  As long as folks aren&#8217;t looking to get too involved in a story or wrapped up in something deep and meaningful, I think the game has promise to be a shallow, fun, time-killer, but probably not much more than that.</p>
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