G.I. Joe Resurgence returns with a vengeance

By far one of my favorite customizing events is G.I. Joe: Resurgence, a very elaborate and well thought out group of customs posted to Oreo Builder’s blog as well as elsewhere throughout the Internet.  Billed as a refreshed and new concept G.I. Joe for the next generation, the figures are all at once great homages to the past as well as some really fresh, new ideas.

The third installment of Resurgence kicks off today with three great initial entries, including Croc Master, Swamp Fox, and Underbrush.  A great story is woven together among the customs with some really interesting filecards as well.

Keep following Oreo Builder to see the latest installments, and meanwhile, I’m going to go drool over that awesome Croc Master some more!

JoeCustoms Custom Celebration – The GeneralsJoes Sigma 6 Project Final Day!

It’s been quite a week of custom fun with the JoeCustoms Custom Celebration, and I’m finishing off the week with my last two Sigma 6 themed customs.

Okay, I purposefully saved these guys for last…well…because I kinda love them.  It’s not often that I really get involved and drawn in by my own work…after all, I saw it in its messiest form, and even when something is relatively final I can’t help but think back to one of those late night work sessions where paint was slopped everywhere and I never thought I’d get it right.

Hi-Tech uses the head from the Renegades Duke that I’d torn apart for Long Range’s legs.  I had cut apart a few more metal plates from another vest and used Blackout’s goggles to build up that strange goggle contraption for his head.  PoC Beachhead torso and arms again, but I went with PoC’s Firefly’s legs because they look a bit more cybernetic.

Then I took two of those strange technical devices from PoC Beachhead and put them in assorted places on the figure as well.

The accessories were where I really felt like I had to go above the rest of these entries.  For his backpack I used the PoC Duke rocket launcher backpack with a Data-Viper radar dish attached.  Then… there was HOUND.

I honestly can’t quite remember how HOUND came together…I took two Data-Viper torso armor pieces and reversed them, then glued them together.  I cut up some of the long drone launchers and used those for the feet.  The head is a Data-Viper helmet and then the two Data-Viper missile pods with guns glued into them.  Honestly, I wish I could say it was some calculated project, but I really just cut up a bunch of stuff, mashed it together and added some super glue.

And here is Lt. Stone, my favorite Sigma 6 character, and one of my favorite G.I. Joe characters of all time.  My first Sigma 6 custom ever was Lt. Stone, but it was just a Reactive Armor figure and Retaliation Zartan arm.  I needed something better than that.

I tweaked the Marauder’s Falcon head, trimming down the eyepatch strap, and putting him on the PoC Beachhead torso.  For the left arm, I once again used quite a bit of Retaliation Zartan, but then added the forearm from Retaliation Firefly with the translucent green arm.  Using acetone and sand paper, I scraped off the layer of paint to reveal the green underneath, then cut up more of Zartan’s arm and glued certain segments to the plain arm underneath.  Added some paint, and the result was a nicely bulky cybernetic looking robot arm that worked infinitely better than I thought it might.

When I first started this project, I honestly wasn’t sure where I was going with it.  I wanted to make a few figures at first, but it expanded to nine total figures, and I have a number of recipes rolling around in my skull for other figures.  I don’t know if I’ll ever get to them.

For now, here’s a couple of team shots to show how these figures all work together.

I have to give some huge thanks to the guys from JoeCustoms for letting me bounce ideas off them and work through this project.  A bunch of friends very nicely provided me some parts, and this was a really fun project to work on.

Again, I realize the project isn’t perfect and it isn’t as clean as I’d like.  My ultimate goal was a ragtag team of renegade characters who were on the run from an overpowering Cobra force, yet managed to stumble upon a research laboratory of next generation technology.  So in ways, the hacked-together mentality works.

Hopefully folks have enjoyed this look at my Sigma 6 custom project, and I really hope everyone has been checking out the JoeCustoms Custom Celebration, they were an inspiration throughout this process!

JoeCustoms Custom Celebration – The GeneralsJoes Sigma 6 Project (Day 4)

So far in this JoeCustoms Custom Celebration project, I’ve covered five different figures from the Sigma 6 world.  Today, I go a bit darker and cover a couple of guys I see as being on the black ops side of the Sigma 6 universe.

Spirit I ended up quite happy with in some ways, but seeing a need for improvement in others.  I used the PoC head sculpt and the familiar PoC Beachhead (well… 50th Low Light again) torso.  I chose the bare arms from PoC Jungle Duke.  Speaking of the arms, I’m not especially happy with the tattoos, and am considering using waterslide decals.  I have no experience with them, though, and didn’t really want to get my feet wet with this particular project.

His legs, by the way, are Resolute Snake Eyes.


As one of my all-time favorites, I wanted to do Long Range right.  I used the Retaliation Flint head sculpt and PoC Beachhead torso, but went with Paris Pursuit Snake Eyes arms.  I considered using the trenchcoat from that same figure, but I much preferred the dramatic motion sweep of the Renegades version, so ultimately I chose that one.  I went with Renegades Duke legs, and one of my 50th Anniversary Low Light’s sniper rifle w/ case.  By the way, he does have a ponytail attached to the back of his head as well.

I found the biggest challenge with Spirit, Long Range, and Snake Eyes was that they all used variations of gray/blue and I wanted them each to look considerably different.  I think it was successful all told.

Join me tomorrow for the final two members of my custom Sigma 6 team!

JoeCustoms Custom Celebration – The GeneralsJoes Sigma 6 Project (Day 3)

As part of the JoeCustoms Custom Celebration, I’ve been showcasing my Sigma 6 custom project… Duke, Snake Eyes, and Scarlett have already been shown, so  I tackled the comedy relief next.

I stuck with the PoC Beachhead torso again (actually I think this one was technically a 50th Anniversary Low Light), but used Rise of Cobra Reactive armor arms and upper legs.  For the lower legs I used Rise of Cobra Desert Duke, who had notoriously short lower legs, so I could maintain a sense of small stature for the demolitions expert.  For his head I used a unmasked Storm Shadow 25th Anniversary Tomax head with Low Light’s knit cap cut and transplanted via super glue.  If you didn’t realize, the Sigma 6 Tunnel Rat came with a small sled that he could sit back on, so I approximated that look with the G.I. Joe: Retaliation Firefly’s battle luge and made sure to lather on the dirty paint wipes.

Heavy Duty was a tricky one, though only because he was one of my first, and I didn’t do a great job of splitting the torso.  I used Battle Kata Roadblock for the majority of Heavy Duty, though I gave him the armored upper arms and legs from Rise of Cobra Reactive Armor Heavy Duty.  His head is also that same Heavy Duty with the top half cut off and the top part of a Cobra Combat ninja head acting as the bandana.

His torso was also a challenge.  I took an exacto and carefully cut out the armor plate from an Agent Mouse vest, then glued those armored plates onto the smooth torso from Battle Kata Roadblock, to replicate some kind of Sigma Suit.  It’s not the exact same look as the rest of the line up, but it works well in a crunch, and allowed me to go a bit bigger with this one.

JoeCustoms Custom Celebration – The GeneralsJoes Sigma 6 Project (Day 2)

Yesterday I kicked off my small part of the JoeCustoms Custom Celebration with a look at Sigma 6 Duke.

The second figure in this Sigma 6 custom project is Snake Eyes

I kept the theme of PoC Beachhead for the torso and upper arms, going with Retaliation Snake Eyes for the forearms and the legs.  Those arms and legs kept the sleek feel for the Sigma Suit, but were more “ninja-like”.  I built his tonfa sword using a Renegades Cobra Trooper nightstick and random katana.

Joining her two male compatriots is Scarlett.


Scarlett provided the most challenge for me, because I couldn’t find a look that really matched her cartoon appearance.  Ultimately I used Agent Helix’s head with the hair from a 25th Anniversary Baroness and two inner thigh pads from the modern figures for her goggles.  Resolute Scarlett made up the torso and legs, though I’ll be honest, I don’t quite recall what the lower arms where.  Perhaps they were Helix as well?  From there it was some creative painting to get the feeling of the Sigma Suit, though I also managed to trace the pattern of the uniform, too.  I ended up pretty happy with this one.

JoeCustoms Custom Celebration – The GeneralsJoes Sigma 6 Project (Day 1)

How’s that for a post title?

Every year the fine folks over at JoeCustoms.com take a week and devote it to a JoeCustoms Custom Celebration.  This year is the landmark ninth year of this event, and it continues to go strong.  I love the folks at JoeCustoms and consider many of them some of my closest friends, so when they asked me to feature a project with them, I could hardly say no.

I’m not what you’d call a prolific customizer, but I get in the mood to do some customs sometimes, and I’ll dive into a project for several weeks in a row.

So was the case with this particular project.

I think most folks know how much of a Sigma 6 fan I am, but even as much as I love that era of G.I. Joe, I also realize the stylistic and scale differences, and sometimes lament the fact that they didn’t integrate with our larger 4” G.I. Joe universe.

With this latest project, I decided to see if I could work around that.

In some ways I tried to stay true to the look and feel of Sigma 6, but I also tried to bring more Pursuit of Cobra elements into it as well.  Essentially a “what if” Sigma 6 8” universe and the Pursuit of Cobra 4” universe slammed into each other kind of thing.

By and large, I’m pleased with the project.  In looking at these images there is a LOT of clean up that has to be done, but I wanted to get these posted for the JoeCustoms Custom Celebration, so here we go.  I’ll be posting the figures all throughout this week.  Some of them will be one a day, sometimes two.

Of course, we’ll start with Duke.

Duke’s inspiration came from the PoC Beachhead torso (which ended up being the crux of my own “Sigma Suit” technology) and the Resolute Duke head sculpt.

I will say one thing I’m not a big fan of with this figure is the vest.  It’s too bulky and doesn’t flow with the rest of the figure, but it does look somewhat consistent with the larger version, I suppose.

It’s also evident the work I did to make up his customized weapon system, and it looks pretty sloppy.  You can see the glue lines and change in texture.  All that being said, he has the look and feel for the character, and I think makes for a good jumping off point.

More to come.

Fantastic custom project G.I. Joe: Resurgence has arrived!

I’ve covered many of Oreo Builder’s projects in the past enthusiastically…him and Bucky both have some great customizing talent, and I love what they’ve done with past projects, especially the ones focused on Battle Corps and the 50th Anniversary Celebration.

Well, now they’re jumping on something new and even more exciting (to me)!

Introducing G.I. Joe: Resurgence!

The year is 2015, and G.I. Joe has made its official return to retail with a whole new story and whole new series. With a mixture of familiar classics and brand new characters, Resurgence will simulate a whole new retail presence for G.I. Joe.

I was priviledged enough to write a few file cards for the project, and I think folks are really going to love it. Keep watching Oreo Builder’s Blog for updates and huge props to Oreo Builder, Bucky, GI Trekker, Dusty79, notpicard, and even Kirk Bozigian himself!

Two days have been posted so far, and they’re already a whole lot of fun. Make sure you keep watching for more!


GI Joe: Resurgence

It is the year 2015. Following years of relative peace, the ruthless terrorist organization known as Cobra has resurfaced by staging several bold attacks on high profile targets all over the World. Returning to active duty, General Hawk enlists the help of his most trusted acolytes – Duke, Beachhead, Stalker and others. Together, they recruit a new group of soldiers and rebuild the World’s ultimate special operations unit: GI Joe.

Coming in 2015, GI Joe: Resurgence brings back famous GI Joe members from all eras and introduces many new faces to the team. It also marks the return of Cobra Commander and his army of evil henchmen bent on World domination! Collect them all and create your own battles.

What’s on Joe Mind Convention Coverage – Part 1

So just prior to the 2014 G.I. Joe Convention, the What’s on Joe Mind crew got together and recorded Episode 93…this was, of course, before Episode 92 was even finished yet, but we wanted to get Convention preparation online as quickly as possible.

From the floor of JoeCon we kept the recorder flying, and have posted a number of quick “One Shots” from Package Pick Up night and from the Custom Class itself.

All told we recorded several hours worth of content throughout the weekend, including many of the seminars, and pending approval from The G.I. Joe Collectors Club, we’ll hopefully be able to post some of those.  Until then, though, enjoy our coverage (so far) of the 2014 G.I. Joe Convention!

Episode 93

Why episode 93?!  Well, because episode 92 is not ready yet.  However, this one is ready and why make anyone wait?  It’s our “LIVE” show before JoeCon.  Once again we are joined by the Vice President of The Crappy Figure Brigade, Don Anderson.  We finally let Chuck talk a little wrestling, but really this episode is about one thing, JoeCon.  The guys will preview the convention schedule and will give you an up-to-the-minute AccuWeather forecast for Dallas. It’s raw and unfiltered and contains 50% more Chuck – so play this out of earshot of kids.

For the rest of the updates click the Continue Reading link below, and huge thanks to Planet Nerd Rage Productions for sponsoring the WOJM coverage for JoeCon 2014!

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Details revealed of the 2104 G.I. Joe Convention Custom Class

Those of us who were lucky enough to score a ticket to the official custom class for the 2014 G.I. Joe convention have been eagerly anticipating word of what the custom figure might be and what parts we should bring.

Well the G.I. Joe Convention Facebook page broke the news yesterday, and I gotta tell you, I’m pretty excited.

The custom character is slated to be “Chef” and at the show will be cast heads for 30th Anniversary Lifeline, a modified Firefly torso, and a plethora of 3D printed accessories, including some “Honey-Do House Bat” weapon attachments.  Pretty cool.

To give folks an idea of what the recipe might look like, check out the images below, and then click the “Read More” link to get the entire run down of this year’s custom class.

Keep following GIJoeCon on Facebook as well for more details!



Also, check out the great concept art for Chef’s Apron, which may give some indication of what we can expect for 3D printed parts at the con, courtesy of Gyre Viper on the G.I. Joe Discussion Facebook Page:



For the full rundown, click the Continue Reading link below.

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What’s on Joe Mind Episode 91 is online!

Yes, the What’s on Joe Mind crew went radio silent for a little while, but now we’ve come roaring back, even if we are missing our trusty producer Gary.

While Gary continues to take a little bit of a break, we spent this issue talking customs with the awesome folks from the JoeCustoms Podcast.  The episode ends up being a very informal kind of “chew the G.I. Joe fat” round table, where we ask some customizing questions, they ask us some questions, and we just hash it all out.  We did take some time for news and mailbag questions, though!

Check out the latest episode on Podbean, or also embedded below.  Show Notes are, as always, after the jump.

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