Interview with the lead artist for Mobage’s G.I. Joe: Battleground

It’s way too easy to get sucked into the world of G.I. Joe: Battleground. I speak from experience. When the game was first released, I jumped in with both feet and I was captivated for several months. Upgrading cards, pushing myself through events trying to get better cards, more intricate art, and higher ranks.

Eventually, I had to force myself to just step away, but I still am fascinated and intrigued by the fantastic artwork throughout the game, especially with the upper level cards. Over on theĀ Mobage Blog, they’ve posted a terrific Q & A with Zhen Pan, the lead artist for G.I. Joe: Battleground. While he doesn’t do so much of the art chores himself at this point, he oversees the artists involved and also works on the animations and other design aspects. Since that is one of the huge highlights of the game, I thought this interview was great.

Check out theĀ Q & A right here, and I’ve mirrored some great images from the Q & A below.

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