So, Sigma 6 Central forum member Swivel-Arm-Beer-Grip so accurately informed me… just because it’s not a diorama, custom, or handbuilt item doesn’t mean you can’t be creative, right? If I’ve got photography in the celebration, why not video? It’s a valid point. While there certainly isn’t a lot of Sigma 6 related video out and about, I gotta give some credit to Swivel-Arm-Beer-Grip and his fantastic work. Embedded below are his amazing YouTube videos that won awards at the G.I. Joe Convention and infiltrated forums everywhere. So, because this is a celebration of all things Sigma 6, here are some of his videos below!
Video game website Pocket Gamer got a chance to have some hands on the upcoming G.I. Joe: The Rise of COBRA for Nintendo DS, and gives a report of their findings here. The site reports, “It’s hard to say whether the game will appeal to people aside from the success of the film though. Everything was certainly functional, and playing three or so levels as Snake-Eyes – who turns invisible when you dodge – was fun. But in the way of such licences, your interest in buying and completing G.I. Joe: Rise of Cobra looks likely to hinge on how popular the film is.”
Essentially much of the same feeling seems to exist with the DS version as with the console versions… licensed game with some limitations, but probably fun for the fans of the franchise. Well, that’s me, so I’m still looking forward to it.
Ever since the news broke in 2005, Sigma 6 has been a “dirty word” amongst the G.I. Joe fandom. With a different scale, and a different style, this toyline was sure to rise the ire of old school G.I. Joe fans everywhere. I’ve always stood behind the line, and still believe to this day that it was one of the greatest toylines that I have collected in my 27 year history of buying toys. If “A Real American Hero” is tops on the list, I would say that Sigma 6 may even come in second.
That all being said, with Toy Fair a few months ago, it had been four years since Sigma 6 was first “launched” at the familiar location in New York City. There were mixed emotions (well, not all that mixed, most of the reaction was abject hatred), and I’m hoping as we look backwards, we can appreciate the line for what it was at the time, and enjoy some content from the Sigma 6 days. Most of it has probably been seen somewhere, but I’m hoping collecting this all in one place might inspire some Sigma 6 fans to “come out of the closet” if you will. Each day will provide a different look at Sigma 6, and I’m hoping even the folks who weren’t fans of the property will still reap the benefits of this celebration and just enjoy some of the aspects of the line, even if it wasn’t your favorite scale or style.
For the first day, I want to focus on the Sigma 6 community, and the amazing creativity that went along with that. Even for such a short-lived toyline and cartoon series, it seemed to inspire a lot of fans to do customs, dioramas, general picture taking, and even crafting entire universes based on these 8″ action figures. For this first post, I’d like to focus on some of the folks who really took their love of Sigma 6 to the next level and produced some amazing customs and crafted some great stories for these characters. Please keep in mind there is so much terrific work in the Sigma 6 style that I cannot possibly hope to cover it all. I’m just providing a sampling of some folks, and please don’t think that if I don’t include you here that you haven’t provided a service to the community, I just wanted to do a general overlook of some of the creative energy that Sigma 6 spawned during it’s short, but sweet lifetime.
Whether it’s straight up photography, dio-stories, or amazing customizing, the Sigma 6 community has done it all, especially for a toyline that never really hit its stride. I want to take this chance to showcase some of the impressive work by fellow members of this small fraternity. Whether you like the Sigma stuff or not, certainly any Joe fan can appreciate the creativity behind some of this stuff. Click the link below to read the full article.